I appreciate your advice! I think its what I actually want to know. Just as you'd be doing it wrong if you're trying to make a Chosen One epic and are constantly adding in horror-based lighting and stress inducing penalties for losing.īut that's sort of general advice, really. If you're making a horror game and an addition doesn't add to the horror - doesn't make it more stressful, doesn't add to the ambiance, just adds in something because "Oh, everyone's all about granular damage types these days" then. And proofreading your sentences, which I didn't do here. The major thing about RPG Maker is coming with a focused story, adding in only what is necessary to tell the story you're telling and give the player the experience you want them to have and not getting so caught up in the Plugin-Of-The-Month and feature creep that you end up with a mess of half-baked concepts that do not mesh well together. I fundamentally disagree with that statement. I noticed one of the major thing about RPG Maker is choosing the right plugins for my game (and changing subjects entirely so I won't fault you for skipping everything past this) The biggest problem with asking such open-ended questions really comes down to - we don't know what you want.Īnd, for the record. You aren't healing yourself, you're trying to not be insane.Īnd, of course, making almost all fights able to be lost and including penalties for losing adds to the horror experience as well. Even in horror games where it's mostly about how things are flavored rather than what they actually do (Darkest Dungeon - they could have gone with a "This character is now tired and will do less damage/be more susceptible to damage" thing and it would have been fine - but they flavored it as sanity and the penalties as compulsions.) - so something like renaming Hit Points to Sanity Level and replacing Health Potions with A Calming Song or an Archie Comic (or something not ridiculous) adds to the horror aspect. but at the same time Yanfly's plugins do seem to be written with the Traditional RPG Experience in mind, not a horror experience. That's probably not a bad place to start. well, okay, that's probably a plugin, but it's also specific enough that you'd be better off hiring someone to make it for your game rather than a generalized "Free for use in your Modern/Fantasy/Psuedo Arctic Circle game!" minigame plugin.Īnd - as far as combat goes - most people point to Yanfly and the staggering number of plugins that are provided to adjust combat. If you're wanting a real-time minigame where the protagonist has to rotate circles in the correct order as they spin in different ways. Anything that's along the lines of "Find and provide the correct item" "shuffle items around to the correct configuration" and so on - that's all eventing and use of Show Picture. Lighting and the color palette chosen are going to have a greater impact than a flashy Stealth system.įor example - Puzzles. I also agree with the importance of lighting. So far, you have created a recurring appointment which occurs on the Monday of every week (or other recurrence pattern as you specified) regularly.I agree with /u/l2tdak - without knowing more of what you mean by "Puzzle and exploration" how you expect the chase and stealth sections work, and if you are unsatisfied with the prebuilt YouGoIGo combat system, everything you want already exists without plugins. Now you return to the Appointment Series window, please compose the appointment as you need, and click Appointment Series > Save & Close. (3) In the Range of recurrence section, specify the number of occurrences or date range as you need Ĥ. (2) In the Recurrence Pattern section, set the repeating frequency as you need, such as the Monday of every week, etc. (1) In the Appointment time section, specify the start time, end time, and duration as you need for each occurrence In the Appointment Recurrence dialog box, please do as follows: In the new Appointment window, please click Appointment > Recurrence. In the Calendar view, click Home > New Appointment to create a new appointment.Ģ. This method will guide you to create a recurring appointment that occurs on multiple dates regularly in Outlook.
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